This weekend (after finally getting my headphones and PSVR to play nice together), I sat down with a trio of excellent VR experiences in Moss, Superhot VR, and Dino Frontier.Read More
As reported on by Fortune, John Koller, Vice President of Marketing for Sony Interactive Entertainment, attended GameStop shareholder meetings in Dallas this week to provide a demonstration of PlayStation VR and discuss the details of a partnership between Sony and GameStop that will provide over 500,000 PS VR in-store demos across the country between June and December 2016.Read More
June 10th, 2013 - during their E3 press conference, Microsoft comes out there and announces that the brand new Xbox One will cost you $399.99 (instead of the $499.99 price they actually announced).Read More
Alright. At long last, we have a price and a release month for PlayStation VR: $399 - October 2016. Announced today at GDC, this sets up Sony as the early frontrunner in the VR space. Even factoring in the cost of the required PlayStation Camera and an optional Move controller or two, PlayStation's offering comes in under the comparable offerings by Oculus Rift ($599) and the HTC Vive ($799). The real victory for Sony is that players only need a $350-400 PlayStation 4 to run VR, compared to the $800+ PC needed to run the Rift or Vive.Read More
When Oculus Rift announced their pre-order price of $600 yesterday, I contemplated writing about that instead of posting my reviews on Tales from the Borderlands or Rise of the Tomb Raider. But instead I decided to sit and think on it for a day.
Based on my one five-minute demo of VR, I'm not ready to immediately commit $600 to it (in addition to the money I'll need for a new computer because I imagine my desktop from when I was still in college six years ago isn't going to cut it). Both Oculus and PlayStation need to do a much better job of selling me on this experience to get me to fork over that much money.Read More
I'm closing out my PlayStation Experience coverage with my impressions on PlayStation VR. When VR Demo registrations opened up Friday at noon, I immediately nabbed slots for the RIGS Demo and the General VR Demo for Saturday. Unfortunately, at some point Friday afternoon, while my phone was dead, I got booted from my RIGS Demo and by the time I found out, the limited slots had all been filled. But my General VR Demo remained intact so shortly after the keynote, I showed up and checked in for my 1:30pm appointment. The way the General VR Demos worked, they shepherded you to the first next available demo. As I touched on in Monday's Games recap, my demo wound up being Classroom Aquatic.Read More