I'm closing out my PlayStation Experience coverage with my impressions on PlayStation VR. When VR Demo registrations opened up Friday at noon, I immediately nabbed slots for the RIGS Demo and the General VR Demo for Saturday. Unfortunately, at some point Friday afternoon, while my phone was dead, I got booted from my RIGS Demo and by the time I found out, the limited slots had all been filled. But my General VR Demo remained intact so shortly after the keynote, I showed up and checked in for my 1:30pm appointment. The way the General VR Demos worked, they shepherded you to the first next available demo. As I touched on in Monday's Games recap, my demo wound up being Classroom Aquatic.Read More
As I did last year, I'm dedicating a blog post to the Games I played at this year's PlayStation Experience. One of things that certainly hovered over this year's show that I didn't touch on in my earlier posts was the fact that this year's event was much bigger than last year's. Not that last year's event was small per se but this year there were more booths, more games, and a LOT more people, which meant more lines. So some of the big things I might have been interested in tackling (Far Cry Primal for example) were passed over in because I didn't want to wait in the line. Firewatch was another example. At 3pm on Sunday, I was told I might get to the demo before they kicked everyone out at 6pm so I decided to leave and go exploring elsewhere instead; too few setups (two to be exact) and apparently way too long of a demo because there were probably only about 20 people in the line at the time.
But enough about the games I didn't play. Let's run through what I did sit down with.Read More